Public timeline
Notices
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One sided platforms and primitive synchronization: http://www.youtube.com/watch?v=cgEuoWYqxxY
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todo fix player grounded update function to check for contact with closest fixtures remove lean angle jump when floor angle passes max lean angle apply extra horizontal force when turning around complete gamebody outline conversion to selectable vertices update vertex window positions when camera moves combine polygon tool and spline tool gameobject property editor joint selection copy/paste bugs activating vertex editor changes selection mode to vertices, but doesn't update selected property window tab
Friday, 18-Mar-11 18:30:17 PDT from web -
Old Video: http://www.youtube.com/watch?v=MjS94TfFb4A
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Worked on the preliminary Character Editor property window/Animation Editor integration.